Skulduggery Pleasant (
light_mischief) wrote2022-11-19 12:30 am
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[sail] the library binder
Information
Stellar
There is a seemingly-misplaced menu from the dining room in the library. Upon further inspection, it becomes clear that it's been repurposed to hold various scraps of information gleamed by other passengers during their time on the ship. It's comprised of a variety of papers roughly clipped into the rings, as well as scraps tucked into the pockets designed for drink menus. Clearly, this is a labor of love... or obsession.


Skulduggery's Notes
- Passengers are taken at random by the ship and the magical conduit located in the bridge. The Captain has absolutely no say in this process.
- The ship itself does not move. This is noticeable especially when you go out towards the barrier, which lies 16KM(10M) from the ship.
- All amenities are operated by shades, which are the unaware remnants of previous passengers. Try not to worry about it. They are entirely invisible and do not recognize or notice us.
- Requests for new amenities can be made, but please be aware that there are likely unknown consequences for this. Least of which is, you may curse us with a second Tommy Bahama.
- Excursions are designed to harvest experiences, emotions, memories, etc. from the passengers who embark on them. Death is not necessary for these excursions to be successful, so if Friday says there's no death planned, you're probably fine.
- All of this, from the ship to the excursions, has been designed to encourage us to fight against the Captain.
- The ship is an "astral chamber." [someone appears to have blacked this out with a permanent marker.]
- The Captain is not actually a captain, but that's what you call the person in charge of a ship, and so that is what he is.
- Stop trying to kill the Captain. There are so many reasons that this makes you look foolish, but here are the main ones:
- He cannot be physically harmed on board. This should be obvious. If you weren't here for the Battle Royale dinner: he was run through with a sword and also had his head caved in by a pair of lobster crackers. As you may suspect, it did nothing.
- He is a shapeshifter, and you can never know you're actually attacking him.
- Killing the Captain will destroy this reality and doom every single passenger to oblivion.
- Just to reiterate: 🚫KILLING THE CAPTAIN WILL KILL EVERYBODY ON BOARD.🚫
- Because of the Captain's fondness for Earth media, excursions are often (but not exclusively) based on movies, books, or television plots. (For example, the 1st excursion was based on the book Battle Royale, available here in the library.)
- We are here because the Captain has been searching for freedom.
- He comes from Earth, where his village was attacked by humans who enslaved him and his people. He escaped, and the Eterna was created.
- Recording the Captain results in a distorted video. Audio recording is impossible; the resulting sound will blow out your phone's speaker.
- Friday is the ship's servitor, and is tasked with ship upkeep and hospitality. She is a construct, which means she was created through magic.
- She seems to genuinely care for passengers, even though she's bound by specific rules that prevent her from helping most of the time.
- She is in charge of sundries gifts, and doesn't generally mean anything by them. She simply goes through the flotsam left behind by the Captain's magical conduit and gives them to those she thinks might appreciate them.
- There's no need to engage in hostilities or violence with Friday.
- The Bad News
- You cannot return home. This is because you are technically already there. We are ourselves, but taken from a single "frame" in our timeline.
- (The hidden good news here is that you are still taking care of your business at home, and you do not need to worry about what your friends/family/compatriots will do without you.)
- The idea of "returning home" is, in reality, dooming yourself to oblivion.
- And no, you cannot return to a later point in your timeline. That would be what the scientifically minded on the ship refer to as a "paradox," and would likely lead to the destruction of the whole of reality.
- The Good News
- We return to our home realities, but we may be able to live outside of this one. Instead of being doomed to oblivion or Nothingness, there is a possibility that we could be leading new lives elsewhere.
- We are the last in a long line of cruises; the previous one ended when a passenger murdered all of the others. You may have met some of them in October.
- Passengers have souls. This is likely what the ship feeds on. No theological arguments necessary.
- The ghosts are former passengers who eventually had nothing left to give, and are separated from us at the moment for good reason.
- 🚫Do not try to summon the ghosts.🚫
- Passengers may disappear at any point. This is an unfortunate problem and one we haven't found a solution for yet. Their spirits are most likely inside the ship.
- When a passenger vanishes, their physical items remain.
- Passengers may reappear, as well. They may return with full memories of their lives here, either experiencing a long-form time skip, being pulled into another reality, or in some cases, returning from the bowels fo the ship itself.
- Passengers may also seem to reappear, but in reality, are brand new iterations of themselves. If you interact with somebody who seems familiar but does not recognize you, do not take offense until you're sure they're just being rude. They may be an entirely different version of the person you knew.
- Time Skips: An unusual, unexplained, and seemingly rare event, in which a passenger will find themselves absorbing additional memories of their lives back home.
- These events can be accompanied by physical changes. For example: I came back with a different skull, as well as additional magical abilities I had developed in my home reality.
- They are completely random, and as of yet have no explanation. Friday called it a "timeline whoopsie-daisy." The Captain had no clear understanding of how they occur.
- Friday gave you something to wear at the muster drill. The only thing you need to know is that it is protective, and you are to wear it "if it seems that the world is about to end."
Previously Added Notes
i am super lazy and putting a post up right now so just pretend i transposed all the comments here up to Natsuno's on 11/30/22. eventually it'll all be here PROMISE XOXO
[example] 11/23
so people know who to harass for more info.You can either leave an IC note written in the character's own writing, or you can leave an OOC note that gives the information the characters would learn, while not necessarily being in the character's voice.
In either case, if there's OOC knowledge linked to the information you'd like to share, please denote that in clearly-labeled parentheses, like so: ((OOC: we found out that the Captain is a jinn! Only 3 characters know that and are not sharing the information!))
Finally, red light, green light!
🟢 edit wars, supplemental information, permanent questions that other characters might answer, that kinda stuff
🔴 non-binder-based RP (like going to find a person who wrote something down, or stopping them while they're writing, etc etc.)
(here's a perfect example of how this can go)